package com.yodawnla.attackTitan2.system;

public interface Tex
{
	public final static String Black = "Black";
	public final static String White = "White";
	public final static String GameBg = "GameBg";

	public final static String AtkEffect = "AtkEffect";
	public final static String Gold = "Gold";
	public final static String Castle = "Castle";
	public final static String Cannon = "Cannon";
	public final static String Bomb = "Bomb";
	public final static String Blood = "Blood";
	
	public final static String Bg = "Bg"; 
	public final static String TitleBg = "TitleBg";
	public final static String CloseBtn = "CloseBtn";
	public final static String StartBtn = "StartBtn";
	public final static String PlusBtn = "PlusBtn";
	public final static String InfoBtn = "InfoBtn";
	public final static String FbBtn = "FbBtn";
	public final static String RateBtn = "RateBtn";
	public final static String GoldTreeBtn = "GoldTreeBtn";
	public final static String TitleString = "TitleString";	
	public final static String Arrow = "Arrow";
	public final static String RankBg = "RankBg";
	public final static String Tech = "Tech";	
	public final static String ArmyBtn = "ArmyBtn";
	public final static String GiantBtn = "GiantBtn";
	public final static String GiantBar = "GiantBar";
	public final static String GiantBar2 = "GiantBar2";
	public final static String InfoBar = "InfoBar";
	public final static String CannonBar = "CannonBar";
	public final static String CannonBar2 = "CannonBar2";
	public final static String TurnBtn = "TurnBtn";
	public final static String HpBar = "HpBar";
	public final static String HpBar2 = "HpBar2";
	public final static String ResultWindow = "ResultWindow";
	public final static String HomeBtn = "HomeBtn";
	public final static String RetryBtn = "RetryBtn";
	public final static String UpdateBtn = "UpdateBtn";
	public final static String LvIcon = "LvIcon";
	public final static String TimeIcon = "TimeIcon";
	public final static String PauseBtn = "PauseBtn";
	public final static String Meat = "Meat";
	public final static String Life = "Life";	
	public final static String Sec = "Sec";
	public final static String NormalBtn = "NormalBtn";
	public final static String HardBtn = "HardBtn";
	public final static String HardBtn2 = "HardBtn2";
	public final static String LockBtn = "LockBtn";
	public final static String LockBtn2 = "LockBtn2";
	public final static String Lock = "Lock";
	
	public final static String GameOver = "GameOver";
	public final static String Go = "Go";
	public final static String LevelUp = "LevelUp";
	public final static String Pause = "Pause";
	public final static String Ready = "Ready";
	public final static String Ko = "Ko";
	public final static String YoAD = "YoAD";
	
	public final static String C1 = "C1";
	public final static String C2 = "C2";
	public final static String C3 = "C3";
	public final static String C4 = "C4";
	public final static String C5 = "C5";	
	public final static String GoldenBar = "GoldenBar";
	public final static String H1 = "H1";
	public final static String H2 = "H2";
	public final static String H3 = "H3";
	public final static String H4 = "H4";
	public final static String H5 = "H5";
	public final static String TrainBtn = "TrainBtn";
	public final static String TrainBaseBtn = "TrainBaseBtn";
	public final static String SelectBox="SelectBox";
	public final static String Window="Window";
	public final static String Button="Button";
	public final static String LifeIcon="LifeIcon";
	public final static String AutoIcon="AutoIcon";
	
	public final static String End = "End";
	public final static String End1 = "End1";
	public final static String End2 = "End2";
	
	public interface Tiled
	{
		public final static String Char = "Char";
		public final static String AudioBtn = "AudioBtn";
		public final static String VibrateBtn = "VibrateBtn";
		public final static String G0 = "G0";
		public final static String G1 = "G1";
		public final static String G2 = "G2";
		public final static String G3 = "G3";
		public final static String G4 = "G4";
		public final static String G5 = "G5";
		public final static String G6 = "G6";
		public final static String G7 = "G7";
		public final static String G8 = "G8";
		public final static String G9 = "G9";
		public final static String Army = "Army";
		public final static String Army1 = "Army1";
		public final static String Army2 = "Army2";
		public final static String Army3 = "Army3";
		
		public final static String CannonSkillBtn = "CannonSkillBtn";
		public final static String HeroSkillBtn = "HeroSkillBtn";
		
		public final static String BombEffect = "BombEffect";
		public final static String FireEffect = "FireEffect";
	}
}